TR93-04.ps.Z "Program Design and Animation in the Enterprise Parallel Programming Environment" by Greg Lobe <greg@cs.UAlberta.ca>; Duane Szafron <duane@cs.UAlberta.ca> and Jonathan Schaeffer <jonathan@cs.UAlberta.ca>. Department of Computing Science, University of Alberta, Edmonton, Alberta, Canada T6G 2H1. Technical Report TR 93-04, March 1993. ABSTRACT: The Enterprise programming environment supports the development of applications that run concurrently on a network of workstations. This paper describes the object-oriented components of Enterprise, implemented in Smalltalk-80, and their seamless integration with the procedural components, implemented in C. The object-oriented user-interface supports a new anthropomorphic model for parallel computation that eliminates much of the perceived complexity of simplify performance monitoring and debugging. The Enterprise experience highlights the strengths of object-oriented methodologies both for expressing user models and for implementing related components. KEY WORDS: Object-oriented, Smalltalk, programming environment, user-interface, animation, distributed computing.
The gopher description is a single line:
Program Design and Animation in the Enterprise Parallel Programming Environment.
Copyright ©1995 Dave Beckett, University of Kent at Canterbury, UK.