Text and gopher versions


TR93-04.ps.Z
	"Program Design and Animation in the Enterprise Parallel Programming
	Environment"
	by Greg Lobe <greg@cs.UAlberta.ca>; Duane Szafron
	<duane@cs.UAlberta.ca> and Jonathan Schaeffer
	<jonathan@cs.UAlberta.ca>. Department of Computing Science, University
	of Alberta, Edmonton, Alberta, Canada T6G 2H1.
	Technical Report TR 93-04, March 1993.
	ABSTRACT:
	The Enterprise programming environment supports the development of
	applications that run concurrently on a network of workstations. This
	paper describes the object-oriented components of Enterprise,
	implemented in Smalltalk-80, and their seamless integration with the
	procedural components, implemented in C. The object-oriented
	user-interface supports a new anthropomorphic model for parallel
	computation that eliminates much of the perceived complexity of
	simplify performance monitoring and debugging. The Enterprise
	experience highlights the strengths of object-oriented methodologies
	both for expressing user models and for implementing related
	components. KEY WORDS:
	Object-oriented, Smalltalk, programming environment, user-interface,
	animation, distributed computing.

The gopher description is a single line:

Program Design and Animation in the Enterprise Parallel Programming Environment.

Slide 12: Prev | Next | Index

Copyright ©1995 Dave Beckett, University of Kent at Canterbury, UK.